3D Render Vs Real Academy
By Abdulrahman Alhallak
The Purpose of Course's Content
As a Trainer, my goal is not just to make you reach my work’s level, but it is to reach you to competitor level and stronger than my works, your success is my success as a trainer. So in 20 hours of training in this course, I gave my full experience with all accurate information in innovative ways to give you the information easily. By practicing the course’s concepts, you will be an Artist who can reach by his works to the highest levels.
Beauty
In this part, we will study
The basic concepts that produce professional images, and the secrets of successful rendering entitled “The Beauty” (The Concept of Seamless / Image Composition & Cameras Position / The Depths / The Contrast in its Broadest Details / The Color Correction’s System / Harmonious Details), So we will study all these concepts with analysis rich examples for visual feeding, as well as knowing all the ways and tools which help us to achieve these concepts in our works with practical applications.
Planting
In this part, we will study
The distribution of plants and details which is one of the most influential elements to visualize the exterior environment porfessionally and enrich the scene. We will solve the problems of traditional methods and heavy files on devices, and learn the physical distribution methods at the highest professional level and simulated reality with practical applications and fast steps to save effort and time whatever how huge the project is.
Lighting
In this part, we will study
The properties of lighting and its sources, with conclusion the main problems facing the designer, and solve them by studied steps professionally, as well as knowing the trainer’s techniques in the lighting with direct application on the most powerful exterior projects (Artistical, Classical, and Commercial Modern), also we will study practical applications on workshops for interior designs.
Materials
In this part, we will study
The materials in different way be divided the life process of the material into five paths (studying the physical properties for each material, applying them directly into 3ds Max, dropping them on the elements realistically, adjusting them with the lighting used in the scene according to factors affecting, & finally post production’s adjustments on it), this will be through simplified theoretical lessons and direct practical applications on trainer’s projects.
VFB
In this part, we will study
Workshops
Here is the most important part which is related to all previous parts, everything studied has been applied with its concepts to the trainer’s projects in various workshops for each part
(Beauty / Planting / Lighting / Materials / VFB).
Asked Questions ?
What is the level of experience required to subscribe the course?
Since the course’s content is advanced, the emphasis was placed on teaching the advanced methods in the Render, so it is required to be at a junior level with simple knowledge in the basics of the program.
Will the level that I will reach enable me to reach my work to a comparable level of trainer's works?
The full experience of the trainer and the methods of his works have been taught by applying to his most important projects and explaining the secrets of their success in precise detail, so by mastering the course you can reach your works to a comparable & competition level even to the trainer’s works.
Is the course just for exterior rendering? or does it includes interior rendering?
In general, the course is dedicated to make you able to handle all kinds of renders and projects (although most of course’s workshops are on exterior projects, there is a special part for methods of lighting in interior spaces with its workshops).
Can I subscribe the course knowing that I am working on the corona render engine?
Yes, the users of Corona Render engine can make a great use by the course because of the easy of applied the special techniques & lighting concepts on both engines. (you will observe some differences in nomenclature & settings in the section materials).